Abstract
We developed Trap it!, a human-biology interaction (HBI) medium encompassing a touchscreen interface, microscopy, and light projection. Users can interact with living cells by drawing on a touchscreen displaying the microscope view of the cells. These drawings are projected onto the microscopy field as light patterns, prompting observable movement in phototactic responses. The system design enables stable and robust HBI and a wide variety of programmed activities (art, games, and experiments). We investigated its affordances as an exhibit in a science museum in both facilitated and unfacilitated contexts. Overall, it had a low barrier of entry and fostered rich communication among visitors. Visitors were particularly excited upon realizing that the interaction involved real organisms, an understanding that was facilitated by the eyepiece on the physical system. With the results from user study, we provide our observations, insights and guidelines for designing HBI as a permanent museum exhibit.
Original language | English |
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Title of host publication | CHI 2015 - Proceedings of the 33rd Annual CHI Conference on Human Factors in Computing Systems |
Subtitle of host publication | Crossings |
Publisher | Association for Computing Machinery |
Pages | 2593-2602 |
Number of pages | 10 |
ISBN (Electronic) | 9781450331456 |
DOIs | |
Publication status | Published - 2015 Apr 18 |
Event | 33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015 - Seoul, Korea, Republic of Duration: 2015 Apr 18 → 2015 Apr 23 |
Publication series
Name | Conference on Human Factors in Computing Systems - Proceedings |
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Volume | 2015-April |
Other
Other | 33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015 |
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Country/Territory | Korea, Republic of |
City | Seoul |
Period | 15/4/18 → 15/4/23 |
Bibliographical note
Publisher Copyright:© Copyright 2015 ACM.
All Science Journal Classification (ASJC) codes
- Software
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design