Tbooster: Adaptive touch boosting for mobile texting

Nohyun Jung, Gwangmin Lee, Seokjun Lee, Hojung Cha

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Current mobile devices use a touch boosting scheme to handle operations caused by user interactions with the touchscreen. The current scheme uses a predetermined DVFS step for touch boosting, regardless of user texting speed or related workloads, causing power waste due to unnecessarily high CPU frequency. In particular, the current mechanism is not optimized for power usage when the soft keyboard is used as an input mechanism. In this paper, we propose a scheme called Tbooster, which adaptively adjusts touch boosting level. The scheme reflects texting interval and texting latency, minimizing power consumption while maintaining the user's quality of experience. The scheme was implemented in Android devices and evaluated using a variety of texting applications. Our evaluation results show that the proposed technique reduces the device's overall power consumption by 4.6-13.1%, depending on texting interval and application type.

Original languageEnglish
Title of host publicationHotMobile 2016 - Proceedings of the 17th International Workshop on Mobile Computing Systems and Applications
PublisherAssociation for Computing Machinery, Inc
Pages63-68
Number of pages6
ISBN (Electronic)9781450341455
DOIs
Publication statusPublished - 2016 Feb 23
Event17th International Workshop on Mobile Computing Systems and Applications, HotMobile 2016 - St. Augustine, United States
Duration: 2016 Feb 232016 Feb 24

Publication series

NameHotMobile 2016 - Proceedings of the 17th International Workshop on Mobile Computing Systems and Applications

Other

Other17th International Workshop on Mobile Computing Systems and Applications, HotMobile 2016
Country/TerritoryUnited States
CitySt. Augustine
Period16/2/2316/2/24

Bibliographical note

Publisher Copyright:
© 2016 ACM.

All Science Journal Classification (ASJC) codes

  • Computer Networks and Communications
  • Human-Computer Interaction
  • Computer Science Applications
  • Software

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