We propose a realtime plane detection method for projection-based Augmented Reality (AR) system in an unknown environment. While previous works usually designate space, the plane detection method automatically detects multiple planes based on the proposed constrained sampling strategy in RAndom SAmpleing Concensus (RANSAC). For each plane, an area for projection is selected for contents while considering occlusions by other objects. In addition, when the multiple planes are detected, the importance for contents is measured by the score functions based on the properties of planes such as size, color, and position. The proposed method can guide users to select plane for projection by visualizing the importances, or can automatically select a plane according to the users. We achieves a significant improvement in speed (about 260 times faster than the RANSAC) and high precision. These technique has become widely utilized in various AR applications such as AR game, and etc.
|Title of host publication||2017 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2017 - Proceedings|
|Publisher||Institute of Electrical and Electronics Engineers Inc.|
|Number of pages||5|
|Publication status||Published - 2017 Jun 16|
|Event||2017 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2017 - New Orleans, United States|
Duration: 2017 Mar 5 → 2017 Mar 9
|Name||ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings|
|Other||2017 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2017|
|Period||17/3/5 → 17/3/9|
Bibliographical notePublisher Copyright:
© 2017 IEEE.
All Science Journal Classification (ASJC) codes
- Signal Processing
- Electrical and Electronic Engineering