Peripersonal space in virtual reality: Navigating 3D space with different perspectives

Jooyeon Lee, Manri Cheon, Seong Eun Moon, Jong Seok Lee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

We introduce the concept of "peripersonal space" of an avatar in 3D virtual reality and discuss how it plays an important role on 3D navigation with different perspectives. By analyzing the eye-gaze data of avatar-based navigation with first-person perspective and third-person perspective, we examine the effects of an avatar's peripersonal space on the users' perceptual scopes within 3D virtual environments. We propose that manipulating peripersonal space of an avatar with various perspectives has the immediate effects on the users' scopes of perception as well as the patterns of attentional capture. This study provides a helpful guideline for designing more effective navigation system with an avatar in 3D virtual environment.

Original languageEnglish
Title of host publicationUIST 2016 Adjunct - Proceedings of the 29th Annual Symposium on User Interface Software and Technology
PublisherAssociation for Computing Machinery, Inc
Pages207-208
Number of pages2
ISBN (Electronic)9781450345316
DOIs
Publication statusPublished - 2016 Oct 16
Event29th Annual Symposium on User Interface Software and Technology, UIST 2016 - Tokyo, Japan
Duration: 2016 Oct 162016 Oct 19

Publication series

NameUIST 2016 Adjunct - Proceedings of the 29th Annual Symposium on User Interface Software and Technology

Other

Other29th Annual Symposium on User Interface Software and Technology, UIST 2016
Country/TerritoryJapan
CityTokyo
Period16/10/1616/10/19

Bibliographical note

Funding Information:
This research was supported by the MSIP (Ministry of Science, ICT and Future Planning), Korea, under the "IT Consilience Creative Program" (IITP-2015-R0346-15- 1008) supervised by the IITP (Institute for Information & Communications Technology Promotion).

Publisher Copyright:
© 2016 Copyright held by the author/owner(s).

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction

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