Abstract
Texture mapping is commonly used to make images realistic in most current graphics systems. Texture mapping, however, requires high memory bandwidth and low memory latency to obtain good performance. Recently, a few studies have been carried out to use a cache memory system in texture mapping in older to overcome these problems and those studies show that the cache is useful for texture mapping. Miss distribution of texture cache is analyzed and we find out that quite a few conflict misses occurred by period. Considering this fact, cache systems such as Victim, Half and Half and Cooperative cache which are known to be effective to reduce conflict misses, are evaluated and compared to each other. Performance evaluation is carried out through trace-driven simulation using the DineroIII, and the results reveal that victim cache also has cost-performance effectiveness in texture mapping.
Original language | English |
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Title of host publication | Proceedings - 4th International Conference/Exhibition on High Performance Computing in the Asia-Pacific Region, HPC-Asia 2000 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 374-379 |
Number of pages | 6 |
ISBN (Electronic) | 0769505902, 9780769505909 |
DOIs | |
Publication status | Published - 2000 |
Event | 4th International Conference/Exhibition on High Performance Computing in the Asia-Pacific Region, HPC-Asia 2000 - Beijing, China Duration: 2000 May 14 → 2000 May 17 |
Publication series
Name | Proceedings - 4th International Conference/Exhibition on High Performance Computing in the Asia-Pacific Region, HPC-Asia 2000 |
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Volume | 1 |
Other
Other | 4th International Conference/Exhibition on High Performance Computing in the Asia-Pacific Region, HPC-Asia 2000 |
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Country/Territory | China |
City | Beijing |
Period | 00/5/14 → 00/5/17 |
Bibliographical note
Publisher Copyright:© 2000 IEEE.
All Science Journal Classification (ASJC) codes
- Computational Theory and Mathematics
- Computer Networks and Communications
- Computer Science Applications