We introduce a method for approximating a given surface by a developable surface. It will be either a G1 surface consisting of pieces of cones or cylinders of revolution or a Gr NURBS developable surface. Our algorithm will also deal properly with the problems of reverse engineering and produce robust approximation of given scattered data. The presented technique can be applied in computer aided manufacturing, e.g. in shipbuilding.
Bibliographical noteFunding Information:
This work has been supported by Grants P11357-MAT and P12252-MAT of the Austrian Science Foundation, by Grants P00401 of the Systems Engineering Research Institute, Republic of Korea and EF586/CAGD of the Danish Academy of Technical Sciences.
All Science Journal Classification (ASJC) codes
- Modelling and Simulation
- Computer Vision and Pattern Recognition
- Geometry and Topology
- Computer Graphics and Computer-Aided Design