Abstract
General purpose graphics processing units (GPUs) have become a promising solution to process massive data by taking advantages of multithreading. Thanks to thread-level parallelism, GPU-accelerated applications improve the overall system performance by up to 40 times [1], [2], compared to CPU-only architecture. However, data-intensive GPU applications often generate large amount of irregular data accesses, which results in cache thrashing and contention problems [11], [12]. The cache thrashing in turn can introduce a large number of off-chip memory accesses, which not only wastes tremendous energy to move data around on-chip cache and off-chip global memory, but also significantly limits system performance due to many stalled load/store instructions [18], [21].In this work, we redesign the shared last-level cache (LLC) of GPU devices by introducing non-volatile memory (NVM), which can address the cache thrashing issues with low energy consumption. Specifically, we investigate two architectural approaches, one of each employs a 2D planar resistive random-access memory (RRAM) as our baseline NVM-cache and a 3D-stacked RRAM technology [14], [15]. Our baseline NVM-cache replaces the SRAM-based L2 cache with RRAM of similar area size; a memory die consists of eight subarrays, one of which a small fraction of memristor island by constructing 512x512 matrix [13]. Since the feature size of SRAM is around 125 F2 [19] (while that of RRAM around 4 F2 [20]), it can offer around 30x bigger storage capacity than the SRAM-based cache. To make our baseline NVM-cache denser, we proposed 3D-stacked NVM-cache, which piles up four memory layers, and each of them has a single pre-decode logic [16], [17].
Original language | English |
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Article number | 7429338 |
Pages (from-to) | 496-497 |
Number of pages | 2 |
Journal | Parallel Architectures and Compilation Techniques - Conference Proceedings, PACT |
DOIs | |
Publication status | Published - 2015 |
Event | 24th International Conference on Parallel Architecture and Compilation, PACT 2015 - San Francisco, United States Duration: 2015 Oct 18 → 2015 Oct 21 |
Bibliographical note
Publisher Copyright:© 2015 IEEE.
All Science Journal Classification (ASJC) codes
- Software
- Theoretical Computer Science
- Hardware and Architecture