Evaluating architectural layouts for occupancy patterns and interactions using agent-based modelling as a methodology for workplace design

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6 Citations (Scopus)

Abstract

This paper presents methods for evaluating layout alternatives based on occupants' interactions for workplace design during the early design phase. The research proposes a modelling framework to simulate domain-specific patterns of occupancy and social interactions, as well as the process of design evaluation. The paper introduces a framework for an agent-based model using the Unity gaming engine to incorporate both architectural and non-architectural parameters derived from existing literature on organisational spatial and social behaviour. The experiments employ systematic approaches to vary design parameters and provide a comparative evaluation of layouts based on the number of face-to-face interactions. The method proposed in this paper can assist design stakeholders in creating a workplace environment for knowledge industries, where face-to-face interactions are considered sources of innovation. The presented modelling framework can also be adopted in other domains to evaluate the influence of spatial design on occupants' social interactions.

Original languageEnglish
Article number105025
JournalAutomation in Construction
Volume155
DOIs
Publication statusPublished - 2023 Nov

Bibliographical note

Publisher Copyright:
© 2023

All Science Journal Classification (ASJC) codes

  • Control and Systems Engineering
  • Civil and Structural Engineering
  • Building and Construction

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