Dynamic resource management for efficient utilization of multitasking GPUs

Jason Jong Kyu Park, Yongjun Park, Scott Mahlke

Research output: Contribution to journalArticlepeer-review

27 Citations (Scopus)


As graphics processing units (GPUs) are broadly adopted, running multiple applications on a GPU at the same time is beginning to attract wide attention. Recent proposals on multitasking GPUs have focused on either spatial multitasking, which partitions GPU resource at a streaming multiprocessor (SM) granularity, or simultaneous multikernel (SMK), which runs multiple kernels on the same SM. However, multitasking performance varies heavily depending on the resource partitions within each scheme, and the application mixes. In this paper, we propose GPU Maestro that performs dynamic resource management for efficient utilization of multitasking GPUs. GPU Maestro can discover the best performing GPU resource partition exploiting both spatial multitasking and SMK. Furthermore, dynamism within a kernel and interference between the kernels are automatically considered because GPU Maestro finds the best performing partition through direct measurements. Evaluations show that GPU Maestro can improve average system throughput by 20.2% and 13.9% over the baseline spatial multitasking and SMK, respectively.

Original languageEnglish
Pages (from-to)527-540
Number of pages14
JournalACM SIGPLAN Notices
Issue number4
Publication statusPublished - 2017 Apr 4

Bibliographical note

Funding Information:
We would like to thank the anonymous reviewers as well as the fellow members of CCCP research group for their valuable comments and feedbacks. This work is supported in part by the National Science Foundation under grant SHF-1217917 and XPS 1628991, by Samsung GRO Award, by the National Research Foundation of Korea under grant NRF-2015R1C1A1A01053844, and by the Korea Institute for Advancement of Technology grant (No. N0001883) funded by the Korea government (MSIP, MOTIE).

Publisher Copyright:
© 2017 ACM.

All Science Journal Classification (ASJC) codes

  • Computer Science(all)


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