Bridging the gap: The use of pathfinder networks in visual navigation

Chaomei Chen

Research output: Contribution to journalArticlepeer-review

60 Citations (Scopus)


This paper describes a generic approach to the design of a 3D virtual environment for visual navigation. The basic design principle is that users need to understand how an environment is organised and how they can utilise the knowledge to find their way through the environment. In this paper, we focus on the relationship between implicit semantic structures associated with a collection of domain-specific documents and users' cognitive needs in the context of visual navigation. We extend the notion of Pathfinder networks in order to represent implicit semantic structures in a 3D virtual environment. Users' cognitive needs in visual navigation are conceptualised based on the concept of cognitive maps.

Original languageEnglish
Pages (from-to)267-286
Number of pages20
JournalJournal of Visual Languages and Computing
Issue number3
Publication statusPublished - 1998 Jun

Bibliographical note

Funding Information:
The work is currently supported by research grant GR/L61088 from the Engineering and Physical Sciences Research Council (EPSRC) in the UK under the Multimedia and Networking Applications programme. The author would like to thank anonymous reviewers for their helpful comments.

All Science Journal Classification (ASJC) codes

  • Language and Linguistics
  • Human-Computer Interaction
  • Computer Science Applications


Dive into the research topics of 'Bridging the gap: The use of pathfinder networks in visual navigation'. Together they form a unique fingerprint.

Cite this