@inproceedings{dd21e680977d493d9d8134ac481b4ec5,
title = "An effective hardware architecture for bump mapping using angular operation",
abstract = "In this paper, we propose an effective bump mapping algorithm that utilizes the reference space with the polarcoordinate system and also propose a new hardware architecture associated with the proposed bump mapping algorithm. The proposed architecture reduces thecomputations to transform the vectors from the object space into the reference space by using a new vector rotation method. It also reduces thecomputations for the illuminationcalculation by using the law ofcosine. compared with the previous approaches, the proposed architecture reduces multiplication operations up to 78%.",
author = "Lee, {S. G.} and Park, {W. C.} and Lee, {W. J.} and Han, {T. D.} and Yang, {S. B.}",
year = "2003",
language = "English",
isbn = "1581137397",
series = "Proceedings of the SIGGRAPH/Eurographics Workshop on Graphics Hardware",
pages = "68--75",
booktitle = "GH '03 - Graphics Hardware 2003",
note = "Graphics Hardware 2003, GT '03 ; Conference date: 26-07-2003 Through 27-07-2003",
}