Abstract
We present a fast visualization scheme of soft objects by introducing an efficient evaluation method for a field function. The evaluation of a field function includes distance computation between a point in space and the defining primitives of the soft object. If the unnecessary distance computations between a point in space and the components that do not influence the point can be avoided, the evaluation can be accelerated. For this purpose, we decompose the space into adaptive-sized cells according to the bounding volume of the components and build a data structure called an interval tree through which the influencing components for a point are sought. The bounding volume of a component is generated by considering the radius of a component and k-DOPs. The proposed scheme can be used in many applications for soft objects such as modeling and rendering, especially in the interactive modeling process.
Original language | English |
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Pages (from-to) | 1-19 |
Number of pages | 19 |
Journal | Journal of Visualization and Computer Animation |
Volume | 14 |
Issue number | 1 |
DOIs | |
Publication status | Published - 2003 Feb |
All Science Journal Classification (ASJC) codes
- Software
- Computer Graphics and Computer-Aided Design