A simulation model of intermittently controlled point-and-click behaviour

Seungwon Do, Minsuk Chang, Byungjoo Lee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

13 Citations (Scopus)

Abstract

we present a novel simulation model of point-and-click behaviour that is applicable both when a target is stationary or moving. to enable more realistic simulation than existing models, the model proposed in this study takes into account key features of the user and the external environment, such as intermittent motor control, click decision-making, visual perception, upper limb kinematics and the effect of input device. the simulated user's point-and-click behaviour is formulated as a markov decision process (mdp), and the user's policy of action is optimised through deep reinforcement learning. as a result, our model successfully and accurately reproduced the trial completion time, distribution of click endpoints, and cursor trajectories of real users. through an ablation study, we showed how the simulation results change when the model's sub-modules are individually removed. the implemented model and dataset are publicly available.

Original languageEnglish
Title of host publicationCHI 2021 - Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
Subtitle of host publicationMaking Waves, Combining Strengths
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450380966
DOIs
Publication statusPublished - 2021 May 6
Event2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI 2021 - Virtual, Online, Japan
Duration: 2021 May 82021 May 13

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI 2021
Country/TerritoryJapan
CityVirtual, Online
Period21/5/821/5/13

Bibliographical note

Publisher Copyright:
© 2021 acm.

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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